CheeseBoard
A library for use with the CheeseBoard Cheddar platform
src
GfxScene.h
1
#pragma once
2
3
#include <Arduino.h>
4
#include <stdint.h>
5
#include "GfxItem.h"
6
8
class
GfxScene
{
9
public
:
10
const
static
uint8_t MaxItems = 16;
11
12
public
:
13
GfxScene
();
14
16
bool
add
(
GfxItem
* item);
17
19
void
draw
();
20
21
protected
:
22
GfxItem
*_items[MaxItems];
23
24
};
25
GfxScene::add
bool add(GfxItem *item)
Definition:
GfxScene.cpp:10
GfxItem
Definition:
GfxItem.h:5
GfxScene::draw
void draw()
Draws all items in a scene in order.
Definition:
GfxScene.cpp:21
GfxScene
Definition:
GfxScene.h:8
Generated by
1.8.13